Peep Show Series 7 Episode 5

Learn about teaching science and math to Preschoolers with PEEPScience: Balance. Four seats on a seesaw, along with an array of bunnies, let kids experiment with balance. There are five sets of bunnies, each set with its own distinct size, color, and weight.

In this game, the bigger the bunny, the heavier it is — but don't forget to let your kids know that's not always true in the real world. Prompts also ask them to try to balance the seesaw, or to make one end heavier or lighter than the other.

The animated series Peep and the Big Wide World gives wings to the innovative idea of teaching science and math to preschoolers. Wry and distinctive visual humor. Mark and Jeremy are at the hospital awaiting the birth of Mark's baby. Sophie is determined to have a natural birth and doesn't want Mark to transfer any of his. Peep Show is a British sitcom starring David Mitchell and Robert Webb. The television programme is written by Jesse Armstrong and Sam Bain, with additional material. LATEST HEADLINES. NBC Shuffles Fall Schedule, Moving . Kong’ Taps

As the game continues, players are encouraged to see what happens when bunnies are placed nearer the middle. Extended play thus covers the basics of balance, including the concepts of weight, size, and even distance from the fulcrum. For some anywhere science activities about simple tools, try Balancing on a Seesaw, Building a Bridge, Building a Castle, Building a Pond, Examining Gadgets, Making a Dam, Making Bathtub Boats, Making Things Bigger, or Reusing Trash. Math: Shapes. Our world is made of shapes. They're everywhere you look! Triangle roofs, circle eyes, and square houses, just to name a few. In this game kids click things that look like certain shapes and when they've found them all, the shapes come to life along with the characters.

Peep Show Series 7 Episode 5 Review

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Watch Peep Show Series 7 Episode 5

Recognizing and identifying similar shapes in the world around us is a basic skill that will help with math concepts later on too. Kids are asked to find things that are round, have three sides, or have four sides.

Some of them might be pretty tricky, but Chirp will help you out. Pretty soon you'll be spotting shapes everywhere you go. For some anywhere science activities about shapes, try Making Prints, Making Hand Shadows, Looking Closely, or Parts and Wholes. Math: Sight Counting. Quack is underwater visiting his fish friends and giving them balloon rides. In order find out how many balloons he needs, kids have to tell him how many fish there are.

The only problem is there's not much time to count them! Fish swim across the screen and kids try to tell . This is a useful skill that can be improved with practice and these fish are giving kids a chance to do that by changing their formation and speed.

Don't think the fish are trying to help though, they're really just in it for the balloon rides! For some anywhere science activities about counting, try Keep the Change, Measuring with Steps, or Parts and Wholes.

Math: Dividing. It's springtime and the ground is covered with cherry blossoms! Chirp and Quack have collected a pile of them and need help sharing so that each has the same amount. Players drag the flowers to divide them into equal groups until Chirp and Quack have all the flowers and both are happy. When players get really good, Peep might decide he wants some flowers too. Then, the blossoms will need to be divided three ways! By the way, keep an eye out for those mischievous chipmunks..

Every time kids share things with their friends, they are practicing math skills. After handing out each flower, kids compare to see who has more. Once the flowers are split equally, kids have successfully solved a division problem! This game makes a great introduction to these concepts without looking like a math problem.

For some anywhere science activities about division, try Parts and Wholes, Perfect Portions, or Sharing Snacks. Science Skills: Observation. Every good scientist needs a keen eye. In this game, characters peek from their hiding places in the tool shed. Watch Prey Online Hitfix. The narrator calls out their names. Players are then asked to find all of the characters.

The first level has three characters hiding. If they are all found, the lights go out and the characters hide again, ready for the next round.

The difficulty increases only if the previous round was successfully completed without mistakes. So if a player finds the first three characters without error, she will meet those three, plus a new one, in the next round. Younger kids may not progress beyond these early levels, but don't worry: it's pretty tricky. The levels progress to eight hidden characters, which can even be difficult for most adults to find without error. Try it yourself when the kids are in bed!

For some anywhere science activities about observation and memory, try Changing Over Time, Looking Closely, Observing Sticky Things, Observing the Day Moon, Observing Tides, or Searching for Animals. Math Skills: Estimating Distance and Counting. Clicking the buttons lets Frog choose a small, medium or long jump. Missing a lily pad lands Frog in the water.

But don't worry: she'll be ready to start again when she hops out a moment later! It may take a few attempts to judge the distances, but that's the fun of the game.

Look for other characters on the bank, including — if you get to the end — Quack, who also has the Very Important Task of counting all the hops. Feel free to count along with your kids as they play. For some anywhere science activities about estimation, try Measuring with Steps, Measuring Your Journey, Pouring Water, Measuring Time, or Sharing Snacks. Science: Animal Habitats. This simple matching game has a twist: Kids turn pairs of leaves, not to find identical pictures, but to pair animals with their homes. This game can be played using skill or trial and error. The game has been carefully constructed to demonstrate that some habitats (such as trees or water) are home to many different animals.

However, on any given round, kids will be asked to match only one animal to any particular habitat. For some anywhere science activities about animal habitats, try Building a Rabbit Den, Digging a Hole, Going on a Bug Walk, Hunting for Animal Homes, or Making Homes for Creatures.

Science Skill: Sound (Pitch and Tempo)This self- paced game encourages children to experiment with sound by creating their own music. Players will open and close brightly colored flowers for Hummingbird to land on or pass by as she flies across the garden. When she lands on a flower, she will hum a sound—the more open flowers, the more sounds she will hum, creating an original melody!

Throughout the game, children will be prompted to incorporate high and low sounds into their songs. For kids who want to explore sound even more, they can try changing how fast or slow Hummingbird flies to each flower. By allowing kids to change her speed, they will discover how sounds change when the tempo increases or decreases. Science Skills: Observation. A good scientist is a keen observer of the world. In this game, Peep and Chirp take kids on increasingly cluttered strolls.

Kids must remember what they have seen on each leg of the journey, progressing to the next level when they successfully report on something they just saw. In the spirit of self- correction, if kids make an error, they can walk past the same objects again to have another look. Peep and Chirp alternate between rounds to help kids recognize that they have a new set of objects to review. The later rounds can be tricky, since there are many more objects to observe and some are only partially visible. For some anywhere science activities about observation and memory, try Drawing a Map, Observing Animal Differences, Observing Animal Movements, Watching Baby Animals, Observing Animals Indoors and Out, or Observing Small Creatures. Skill: Physical Fitness. Jump up and dance with Peep and his friends!

Clear the decks and get your heart pumping with Peep, Chirp, Quack and their woodland friends! You can get your groove on with a 1.

Either way, you can move at your own pace advancing to the next move or pausing the dance to catch your breath. Research suggests that early childhood is a key age to promote healthy behaviors and what could be more fun than getting fit with the Peep Wiggle, Chirp Hula and Quack Boogie? Beaver Jazz Hands, anyone?

Science: Qualities of Light. In this HTML5 game, modeled after flashlight tag, children can play with Peep anywhere! Can you help Peep find his friends in the dark? Just point a flashlight into a night scene to find the animals he's looking for.